![]() Use SHIFT to add the selection, and CTRL to subtract. Press the button, then click on the layer in the scene to recall the frozen state. Pick selection from the Layer: Recall Selection By Click.Store selection to the Layer: Store Pose Selection As Layer.Also, there are buttons 5x and 10x near the Smooth command to smooth faster. Smooth all-in pose tool – it smooths all volumes selection if “through all volumes” is selected. Smooth Selection: Smooth Pose Selection.If the mesh structure changes, you cannot restore selection, so use it in surface mode whenever possible. Load Selection: Load pose selection from the file.If the mesh structure is changed due to voxelization, you will not be able to apply the previous store selection. It is recommended to use this in surface mode. Save Selection: Save pose selection to the file.Invert Selection: Invert pose selection.Simply click on the object you want to deform using the Pose tool, which will place the entire volume as your selection. Select Object: If you have multiple objects in your Sculpt Tree, this mode can come in handy.It makes for tidy deformations around the edges of your selection. You can also smoothly select areas instead of having a hard-edged selection. Airbrush mode: Activate airbrush mode.You can also subtract your selection using the normal tool while holding the CTRL key. With the Pose tool, you can use almost any selection method in the “E” Panel, like drag rectangle, lasso, etc. Note: “Paint Select” mode is very useful.This is a great way to select things quickly if you just need tiny little details selected. ![]() Furthermore, you can also smooth your selected area by holding “Shift + LMB”. The pen size directly affects the selection area. ![]() Selecting with pen mode lets you directly brush on your selection.
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